My library is hosting its first Polar Party this February! The initial idea was to create a program incorporating our new VR headset as part of the PolarVR Fellowship I participated in. However, the concept has quickly grown into something much bigger and I am excited to share my initial planning ideas with you!
Tag: virtual reality
Virtual and Augmented Reality! An #alsc20 Highlight by Eileen Drummond

Virtual Reality, augmented reality – what is the difference? How can a non- video game playing librarian like myself, incorporate this technology into a library program? My own inclination is to shy away from technology that I don’t understand because I worry how I can help young people utilize that technology. The 2020 Institute session “Virtual and Augmented Reality: Designing Immersive Learning Youth Programs” led by Zachary Stier introduces librarians to the idea of using virtual and augmented reality to educate and enhance the learning experiences of young people. Augmented Reality is what the game Pokemon Go is. It is interacting with digital elements using a smart device. Virtual Reality is being immersed in an entirely new world. I initially wondered how can video games could be educational because the video games that my sons play, Fortnite and Star Wars Battlefront, do not seem to have much learning potential. To…