Join us for the second annual ALA TechSource Gaming, Learning, and Libraries Symposium (GLLS 2008) to explore the exciting world of gaming at your library!
GLLS 2008 will take place from November 2 through November 4, 2008. Registration is now open for 350 guests and filling up fast! The event sold out early in 2007 and looks as if it will do the same this year. Registration closes on October 28, and costs $300 for ALA members, TechSource subscribers (Library Technology Reports or Smart Libraries Newsletter), and students. The nonmember registration rate is $350.
ALSC is co-sponsoring, in name-only, this fantastic learning event, and will have members of both the ALSC Children & Technology Committee and the ALSC Great Interactive Software Committee presenting sessions. Keynotes will feature:
- Andrew Bub, GamerDad
- Dr. Lawrence Kutner, author of Grand Theft Childhood
- Marc Prensky, author of Don’t Bother Me Mom, I’m Learning
The symposium will run from 1:00 p.m. on Sunday, November 2, through 1:00 p.m. on Tuesday, November 4 at the Doubletree located in Oak Brook,
More information is located on the GLLS2008 Wiki at: http://gaming.techsource.ala.org/. Please contact Jenny Levine at jlevine@ala.org if you have questions regarding GLLS 2008.


Can someone tell me how the “Spell Go Round” game was played at the TechSource Gaming…Sumposium. It’s featured in the December 2008 issue of American Libraries (p. 59). Thanks.
Excellent question.
The game consists of cards (big enough to step on), each with a different letter on them. The cards are spread on the floor, letter-side up. You can make it as big as you want, If I remember correctly, it was 12 x 6 during the session at the Gaming Symposium. Each player has several cards, between three to five cards.
When it is a player’s turn, he/she steps on letters in word order, spelling and saying the word. The letters have to be beside the next, similar to Boggle. The player replaces one of the letters with one in his hand after he makes a word, so the next player can’t create the same word. The player can also replace a letter to make a word if she can’t find one.
Off the top of my head, I can’t recall what the point component is. I believe each individual can keep score by the number of letters in the word stepped-out. You could also play in teams.